AI Insights · Timothy · July 2024
Top 5 Cooking Games in Netherlands Q2 2024: Unified Platform Performance
Discover the performance of the top 5 cooking games in the Netherlands for Q2 2024, including trends in downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 cooking games in the Netherlands exhibited notable trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular apps on both iOS and Android platforms.
Pizza Ready! from Supercent, Inc. saw a fluctuating trend in revenue, peaking at around $1.1K in late April and ending the quarter with approximately $728. Downloads showed a downward trend initially, dropping from 19.1K in early April to 9.9K by the end of June. However, weekly active users demonstrated a steady increase, rising from 64.4K to 74.4K over the quarter.
Goods Master 3D: Puzzle Games by Cobby Labs experienced modest revenue growth, starting at $148 and reaching $240 by the end of June. Downloads saw a significant decline, falling from 3.7K in early April to just under 1K by late June. Weekly active users remained relatively stable, fluctuating around the 10K mark throughout the quarter.
Royal Cooking - Cooking games, published by Matryoshka, had a notable increase in revenue, starting at $29 and peaking at $298 in mid-June. Downloads showed a general upward trend, particularly towards the end of the quarter, rising from around 1.9K in early April to over 2.3K by late June. The app also saw a consistent increase in weekly active users, growing from 5K to 7.8K over the same period.
Fill The Fridge by Rollic Games showed minimal revenue, with a peak of only $33 in mid-May. Downloads fluctuated, peaking at 3.2K in the last week of June. Weekly active users saw a significant increase towards the end of the quarter, rising from 4.2K in early April to 6.5K by the end of June.
Gossip Harbor: Merge & Story from Microfun Limited led the revenue charts, starting at $21.7K and ending at $32.9K. Downloads were relatively stable, with a slight peak at 2.2K in late May. Weekly active users remained consistent, ranging between 21.7K and 25.1K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.